veritech-z Posted February 22, 2008 Share Posted February 22, 2008 I just started learning Autodesk Maya2008 back in August for my Master's Program. It's pretty different than 2D drawing, but I think I'm getting the hang of it. My first few character models were pretty grim, but I think I've made some good progress since then. Most of my fellow students have used 3D software in undergrad, so I'm a little behind the curve in the program I'm in. Here's my first model ever, it was supposed to be a fishlady: this one was supposed to be Starman from the old Nintendo game Pro-Wrestling. It was also my first attempt at generating a "normal map", which for those that don't know is a texturing technology that allows you to fool your rendering software into thinking that your model has a lot more resolution than it does. It's what makes Gears of War (and pretty much every modern game actually) look so cool. I've done some environments, but i'm not particularly fond of them: and this was my most ambitious character to date. Some of you may remember the clockbot drawing that was in my "some art i've been working on" thread. for those that don't: So in case anyone was wondering "hey, i wonder what rock Veritech-Z's crawled under lately?", it's shaped like a Dell M90 laptop.... Quote Link to comment Share on other sites More sharing options...
veritech-z Posted February 22, 2008 Author Share Posted February 22, 2008 I've decided to try my hand at a competition I found online as well. It's called dominance war, and it's held by a bunch of CG related forums. Basically they give you a theme, and a tech specification (maximum number of polygons, texture sizes in pixels, that kind of thing), and you build the most bad-ass model you can. At the end they judge it, and the winner gets a pretty awesome prize. There's a 2D and a 3D category, i'm entering into both. http://www.dominancewar.com http://forums.cgsociety.org/showthread.php?f=234&t=597404 http://forums.cgsociety.org/showthread.php?f=234&t=597405 I haven't put as much effort into the 2D design yet, I don't think it will take as long as the 3D. I've got several other projects going alongside these, so i don't know how long it will be between updates on them... Quote Link to comment Share on other sites More sharing options...
woldson Posted February 22, 2008 Share Posted February 22, 2008 I'am such a hardware guy, that is incrediable what software can do, I only put up with it. What about your sig reconfiged with this normal map? Quote Link to comment Share on other sites More sharing options...
veritech-z Posted February 22, 2008 Author Share Posted February 22, 2008 my sig was actually done in photoshop (and poorly, at that!), i haven't gotten enough spare time to do anything fun like that in 3D, though i may do it this weekend now that you mention it. Quote Link to comment Share on other sites More sharing options...
Stealth-Z Posted February 23, 2008 Share Posted February 23, 2008 3D is fun but very time consuming. My avitar is from a model I made in Softimage XSI version 1.5. Good luck with the contest. Quote Link to comment Share on other sites More sharing options...
veritech-z Posted February 23, 2008 Author Share Posted February 23, 2008 decided to go ahead and start it...it's a project i've been meaning to get around to anyway. It's pretty rough at this stage, but seeing that its 3am, you get what you pay for i guess... Quote Link to comment Share on other sites More sharing options...
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