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Gran Turismo 4 WAS great, but now it's just ticking me off...


Guest bastaad525

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Guest bastaad525

Okay, is it just me, or does every car in the game understeer horribly if you try to brake and turn at the same time?

 

For all the greatness that this game is, this is one flaw that is just unbelievable to me.

 

For instance, I have taken a 300ZX TT, and done lots of upgrades to it to get the power over 400hp, and full suspension and brake upgrades and all the goods.

 

now, in any other GT, you would easily be able to make a high power rear wheel drive car easily slide the rear out in a turn, and if you got on the brakes hard in a turn forget it, you were spinning off the track.

 

But now, every time I try to brake into a turn, all the car does is plow straight until I let off the brakes. So... I bought the brake balance adjuster, and started turning the balance more and more towards a stronger rear braking action, and lessening up the front, until I had the rear maxed out and the front at the bare minimum... and still, horrible understeer if I brake and turn at the same time.

 

That doesn't seem very realistic to me. I have been experimenting with suspension settings, differential settings, everything... but the only way I can get the car to spin when braking into a turn is if I set it up to be so loose that it's almost impossible to drive at all.

 

So tell me, is this just me? Is it something I'm doing wrong? This trend seems to apply to every rear wheel drive car I've tried, not just the Z. I understand that in true racing, you really dont want to brake into a turn anyways, but rather, brake before the turn, but still... if I slam on the brakes like that I should be able to get to spin, but as it stands I feel like my high HP ZX handles more akin to my wifes Geo....

 

If you guys can give me some tip for making the car not understeer so horribly when braking I'm all ears...

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I noticed the same thing actually.. Even with the AWD cars.. There was a GT4 contest at a local video rental place a few weeks ago.. Just sign up, pick any car availible, and at the end of the day whoever had the best average lap times won 1st prize (PS2 w/GT3 and a free movie rental.. I didn't win.. :( ) No mater what I did, the front would plow like a front driver. I was driving a skyline..

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Guest bastaad525

I was so used to playing it a bit loose in GT3, trying to be fast and stylish at the same time with some mild drifting... with a Supra RZ I basically controlled the nose in a turn by braking.

 

Now I have to totally retrain myself to brake early and be off by the time the turn starts but I seem to get around the track much slower this way...

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Guest bastaad525

yeah I know that's what you're SUPPOSED to do, and that's fine and dandy, but I dont appreciate the game FORCING me to do it!! You're right, GT4 is supposed to be realistic... now tell me, realistically, if you have a brake balance controller, and set it to put the maximum pressure on the rear brakes, and the minimum pressure on the front, and you enter a turn at 60-80mph and FLOOR the brakes, is it realistic that the FRONTS lock up and cause you to plow forward until letting off? Doesn't seem realistic to me... the car should instantly go into a spin.

 

Kinda kills the immersion and suspension of disbelief.

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Guest KEINoze

You guys just have your cars set up improperly. You really have to exaggerate your turn-in oversteer setting to get it to go! If you REALLY want to go all out, you should run different compound tires for the front and rear.

 

In real life, if you brake and turn at the same time you actually do understeer straight off the track. The past games had this a bit wrong. This game is much closer to the "real thing" than ever. It still has its flaws though . . . like those dumb AI drivers who deserve to get black flagged and disqualified if they drove like that in a real race!

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Guest bastaad525

I always turn all the driving aids off immediately, though I found if I turn the Understeer driving aid back on it somewhat alleviates the problem of understeering while braking into a turn, but then the car is too loose everywhere else!!

 

Same deal goes for using different compound tires front and rear, I put the softest ones up front and the hardest in the rear, and this solved the problem, but then of course the car is just way TOO tail happy ALL the time, I start losing control on very easy turns.

 

KEINoze - so you think this is more accurate? Never done it in my Z, but I know I've had it happen at least once in some car I had where I slammed my brakes coming around a turn kinda fast, there was a branch on the road that scared the hell outta me on this sorta blind turn up in the mountains, so I slammed them and the car spun 180* on me. As a matter of fact it WAS a Z, it was my 280zx that happened in.

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Guest KEINoze

The game actually modulates the steering input automatically. It'll never let you turn the wheel more than it'll make your car spin out in your situation. This is something I don't like since it take away some wild driving habits I have.

 

This means that if you're understeering into a corner, you're taking it too fast!

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I have the same issue with gt4. Im used to gt3 and driving hard with the 300zxtt and skyline, im used to using the brakes to pitch the car through turns. In gt4, i either hit the wall or go off track or i brake too much and the whole fleet just passes me...Im trying not to play gt4 until I finally get through gt3, or at least until all I have left are the endurance races, which kill me.

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Guest bastaad525

well at any rate at least I know it's not just me.

 

Hey if anyone comes up with a setup that allows you to loosen the tail by braking hard while turning, but w/o making the car way too loose otherwise, please post it here.

 

wish I could go back to playing GT3 but the new wheel doesn't work right with it... this really pisses me off as well. I went back to play GT3 with the new wheel, and first I notice that the wheel doesn't self-calibrate properly, it cocks waaaay off to the right, and then as if that wasn't bad enough, the brake pedal is working OPPOSITE of how it's supposed to... pushing it down RELEASES the brakes... wtf???

 

Sucks for me because I had the older first gen wheel as well (the one w/o the shifter) and that worked PERFECTLY for GT3 but I sold it to help pay off the new one. This sucks really bad because I really do love GT3 but don't want to play with the crappy pad :( (sorry no offense to PS2 pad lovers... it's a great pad actually just doesn't compare to using a good wheel for GT).

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Guest KEINoze

Try to set the front toe all the way negative. Also stiffen the front springs about +2kg/mm stiffer than the rear. Also set the damp rate and stabilizer +1 more in the front than the rear. If that's not enough, you can have the height be lower in the front than the rear. You can also add weight to the rear of the car too. If all that isn't enough, you can exaggerate the bias even more for maximum turn in oversteer!

 

This is pulled straight from the concepts of tuning a real car for the track!

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Guest PROJECTRB240SX

Actually In The Game To Get The Rear A Little Slid Happy Lower Your Fron Further Than The Rear, Stiffen The Rear Springs, Shocks, And Sway Bars And Use Harder Tires, Turn Oversteer Correction Off And Have Fun. Its About The Only Way I Can Get The Cars To Mimic The Go-karts I've Been Racing For Years And Its About The Only Way I Can Find To Get The Game To Allow You To Brake And Turn.

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Guest bastaad525

yeah I've been trying stuff similiar to that, in different levels of drasticness, from mild to wild... but it seems as soon as I get the car to loosen up in turns, it becomes wholly TOO loose and unpredictable... maybe it's just the car as well? I was only trying this with an early 90's 300ZX TT... think I need to try a different RWD car....

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