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HybridZ

veritech-z

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Everything posted by veritech-z

  1. You might ask Eric (Motorhead427) since that's a scale replica of his personal car...
  2. That was so hard! I totally wasn't expecting the vocals to come in at all! There's a punk band from Japan called Hi Standard that's done quite a few classic rock covers, I was pretty sure this thread was going to be about that: California Dreamin' The Kids Are Alright http://www.youtube.com/watch?v=T2yF_WbyWhY
  3. public roads, and that one appeared to be here in the states.
  4. where was the AE86 in that one? it's clearly labeled AE86/STI uphill kill, and the dude is clearly driving a civic...no hachi to be found anywhere.
  5. it reminded me of the old SNES game F-Zero...i'm not too happy about the racing, but the cast looks decent.
  6. Dan, you are so accident prone...hope it heals quickly!
  7. black with silver lip is what i'd do, if i were the wheel painting type. which i am.
  8. veritech-z

    07snow2

    From the album: veritech's pix

  9. I remember that article...I was like Really? Is it really that slow of a news month for you guys?!
  10. I'm not sure what program that was made in, but the shader most likely just wants RGB values to make that color, I doubt that he pulled in an existing paint color from a real car.
  11. To me the scene that sums it up was right after the monster first hits, and rather than escape, everyone is just standing there with camera phones recording...all it needed was for someone to say "this is SO going on youtube..." to make it complete. It felt likes something I could have cranked out at school with Maya and Adobe Aftereffects. We could have just filmed it with a webcam or something, I don't think we even have a camera at school that will let you be that shaky...Even Sci-Fi orginal pictures have better production value than cloverfield.
  12. i've got so much else i should be working on...must...resist...urge...to...draw Z's.....
  13. This movie was total garbage. The monster was stupid looking, the "cinematography" (if you can call one guy with a handy cam shaking it all over the place that...) made it almost unwatchable. There was actually a motion sickness warning at the box office...I found I had to let my vision go out of focus slightly and pretty much just listen to it in order to avoid nausea. Plus, they thought they were so clever with their cryptic viral marketing campaign, and it seems they put so much effort into that that the actual movie sort of went by the wayside. The best part of this movie for me was the Hellboy 2 trailer at the beginning, and of course the ending credits letting me know it was over. I'm with TeamNissan, there wasn't a single original plotpoint (giant monster attacking city: check. giant monster that drops small versions of itself to make a nuisance: check small band of survivors that slowly gets smaller due to attrition: check abrupt ending with minimal resolution: check...looks like we got most of it covered) As a side note, the nachos and soda I had weren't bad, so it wasn't a total waste.
  14. According to the link at the end of the auto-otaku article, he's based out of San Jose, California: http://www.coroflot.com/jtrondsen/ looks like he enjoys japanese cars, skateboarding, and long walks on the beach.
  15. That's pretty awesome...makes me want to try it in Maya2008. Maybe once my work load settles down a bit.
  16. you could do something like this maybe: except that i already did it...
  17. favorite music of the 80's? Mr. T: Eddie Murphy: men without hats: http://www.youtube.com/watch?v=HcOZ6xFxJqg man i love them 80's... seriously though, there was a TON of awesome music that came from the 80's nine inch nails: the cure: Minor Threat: I too could go on and on...
  18. My personal preference is to do a single stripe down the center, a la the zzzap! paint scheme.
  19. I was glad to finally see Sebring make it into Forza 2. Always wondered why it didn't rate...
  20. I actually prefer Gran Turismo 3 to Gran Turismo 4 as a gaming experience as far as PS2 games are concerned. In 4, there are too many factors that you have to change to make the cars handle the way they did right out of the box in GT3. Also, the biggest kick for me in racing sims is actually collecting the different cars. In GT3 there is a turntable system for winning events that randomizes the car you get when you finish a series, whereas in 4 you get the same car every time. So if you and I both win the All Japan GT in 3, maybe you get the Mitsubishi FTO racecar and I get the Mazda RX7 Bathurst edition. But in GT4, we both get the NSX Type-R (or whatever it is) every time. Also in GT4 there are at least two cars you can never drive ever, in any mode, as well as total BS-mobiles like the Model T that you can only drive on the test track. Why would you do that Polyphony Digital? Why waste my time with that garbage? There was a feature in Gran Turismo 1 that took the weight reduction one step further and let you apply "racing mods", which was a permanent mod and added graphics and took a bit more weight off the car. That was so much fun to me, i don't know why...and we haven't seen it in full form ever since. There was going to be a drag racing mode in GT2 that featured that, but they only put the racing mods in for two cars.... As far as the original topic, the most fun i had in a PGR game was walking through the different showrooms picking out the different cars...I don't like that if you need to go faster, you need to buy a new, faster car, but it was neat that you could buy exotics which were notably absent from the Gran Turismo series. I love me some Forza 2 though, it's got a decent car list, the damage is good, and i like that increasing the difficulty results in a higher reward at the end of the race. The car decal feature is ok, but not nearly as good as the pixel by pixel paint program that was in Tokyo Extreme Racer 3 for the PS2. That game even let you make primer! with primer flames no less! And it featured a Pantera! A PANTERA!!!! Why is there a DeLorean and a Model T in GT4 but no Pantera?!
  21. Drawing: just branching out into 3-D character modeling: photography: video gaming (mostly retro games, 8-16 bit era games is retro for me, but i like the truly classic arcade games as well) Turntablism guitar skateboarding (though rarely any more) fabrication of items to facilitate general tom-foolery (like this big daddy costume from halloween with a functional spinning drill)
  22. Somewhere (and by somewhere, i'm pretty sure i mean the attic...) i have pictures of my interior before i tore all the mildewed cream color out...this is the closest thing i've got right this minute to an updated interior shot: though it was mostly to show how the intercooler looks from the driver seat. I haven't seen too many other Z's that have a more rat-rod exterior than mine though: No real story there, I just don't have much patience for showroom stock, and in true rat-rod tradition it was easier for me to modify existing parts from other cars than to fabricate my own. The mirrors come from a 79 Mazda RX-7, the sideskirts are from an early 2000's Acura RSX Type-S, the splash gaurds are from an Acura TL, and the Fascia comes from a Saturn VUE redline. Unfortunately I also have little patience for correct bodywork procedures...
  23. I just wish they'd do something with the headlights to get them a little more R34, and a little less Z33...otherwise it's been growing on me more and more.
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